G.A.S.L.I.G.H.T.
Glorious Adventures in Science, Loosely Involving Generally Historical Times
 

Chris Johnston made these nice G.A.S.L.I.G.H.T. tutorials

Part I:  The first tutorial is designed to show people how to set up their first G.A.S.L.I.G.H.T. game.

Part II:   The second tutorial walks you through several turns, illustrating the basics of the game.

For more information

“The Standard by Which Other Victorian Science Fiction Rules are Measured”

LEFT: Young vickie hawkes, grand-niece of victoria hawks, as a member of the 1st us experimental rocket pack test platoon at camp benning georgia in 1938.


RIGHT: a collage of movie serial and b-budget movie stills featuring damsels in distress.



   The G.A.S.L.I.G.H.T. Compendium meets all your VSF and Pulp needs, from skirmish and role-playing to large battles and airship fleet actions.
   Victorian Science Fiction (VSF) gaming is set in the world in which the predictions and visions of men like Jules Verne, HG Wells, and H. Ryder Haggard are true.  In G.A.S.L.I.G.H.T. Main Characters and Extras battle in a world of steam-powered vehicles, fantastic weapons, lost worlds, and terrible creatures.  
  Pulp gaming pits steely-eyed, flint-jawed, barrel-chested, two-fisted, deadeye, tough as woodpecker lips, stud among studs, no kidding, stuff-of-legends hero-type guys against colorful, charismatic, egomaniacal, dastardly, nefarious villains and their mindless minions.  
  The G.A.S.L.I.G.H.T. Compendium has rules for the creation of characters, the construction of vehicles and weapons, and the generation of fantastic creatures.   This open-ended approach is one of the reasons G.A.S.L.I.G.H.T. has been so successful over the past eleven years.
  The G.A.S.L.I.G.H.T. Compendium includes material from four books: G.A.S.L.I.G.H.T. (for skirmishes), Battles by G.A.S.L.I.G.H.T. (for larger battles), Adventures and Expeditions by G.A.S.L.I.G.H.T.. (role-playing), and To Be Continued… by G.A.S.L.I.G.H.T. (Pulp).  All the systems are completely consistent, allowing players to tailor their G.A.S.L.I.G.H.T. VSF or Pulp games.  In addition The Compendium includes new rules for airship fleet battles and more detailed rules for aerial vehicles in G.A.S.L.I.G.H.T. or Battles by G.A.S.L.I.G.H.T.. The vehicle hit charts have been revised and combined, and there are specific vehicle hit results for walking, driving, flying, and legged vehicles. The record sheets used during game play have been completely revised.
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clockwise from top:  treasure hunting with a small submersible made from an old computer mouse, a leviathan advances in support of infantry, the queen’s own female hussars in action, airships battle on mars.

G.A.S.L.I.G.H.T. meets all your vsf and gaming needs from small skirmishes and role-playing games to large battles -- and now airship fleet actions as well.

Clockwise from top left:  Victoria Hawkes and her companions fend off adversaries, martian tripods advancing, a stereotypical G.A.S.L.I.G.H.T. battle in the desert (with airships, automata, steam powered vehicles, an airship, and creatures), confederate infantry supported by steam-powered timberclad “tanks” advance on a union position.
Get “way cool” GASLIGHT Merchandise at zazzle!

“Since my group isn't able to play often, the fewer rulesets we have to remember, the better. The increasing scale of A&EbG, GASLIGHT, and BBG allows us to use a consistent set of rules, at whatever level we wish to fight.”


-Tommy Boyd on the GASLIGHTrules Yahoo group

Join the Yahoo Groups discussion list dedicated to GASLIGHT.http://groups.yahoo.com/group/GASLIGHTrules/shapeimage_24_link_0
Clockwise from top left:  an artist’s rendering of Victoria hawkes (get the “the journals of victoria hawks G.a.s.l.i.g.h.t. scenario book), the “real” victoria hawks ready for action with her six-barreled semi-automatic shotgun, robots vs. adventurers in the “Inn at the top of the world,” the lull before the storm in a peaceful town, a sketch of a “typical” g.a.s.l.i.g.h.t. skirmish.
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Some pictures of a GASLIGHT Game at Little Wars, featuring Neil Hughes’ new Martian War Machines.  See http://littleleadmenofvalour.blogspot.com/ for more information

“I think those who like to think of themselves as well-rounded war gamers, will have a copy of GASLIGHT in their collection.”

-- “Bowman” on The Miniatures Page G.A.S.L.I.G.H.T. message board.

G.a.s.l.i.g.h.t. is on Facebook too!

See http://www.facebook.com/#!/pages/GASLIGHT/232047716841521

Chris and I are going to periodically post scenarios to this Web site.  There are two series, one for To Be Continued... style pulp games and another for “straight” G.A.S.L.I.G.H.T. Victorian Science Fiction games.

The Journals of Victoria HawkES:

G.A.S.L.I.G.H.T. VSF Scenarios by Chris Palmer

Where do I buy G.A.S.L.I.G.H.T.?

Buck was interviewed by the on-line gaming magazine Bring your A-Game.  Read the interview here:

http://bringyouragamemagazine.blogspot.com/2012/03/game-designer-buck-surdu-discusses-his.html

We wrote the G.A.S.L.I.G.H.T. Compendium in a construction set, “Chinese Menu” approach to facilitate players customizing their GASLIGHT experiences.  This made it difficult for some people new to GASLIGHT to pick up the game.  In response, we wrote this quick-start guide to help newcomers get started.