I ran two Bocage games at Cold Wars using Combat Patrol(TM): World War II. Both games went well. In fact three of the American players form the first time I ran the game came back to play Germans in the second game.
The second time I ran the game, the American advance was more orderly. The American infantry advanced on line with support from the Stuart and their halftracks. The Stuart took a Panzerschrek shot that disabled its tracks, so it spent the rest of the game as a pillbox.
Both games went very well, and all the players seemed to have a really good time. They also quickly grasped the rules and were quickly self-sufficient.
The HAWKs, mostly Kurt and Eric, ran a series of games on Schlegel’s Ferry. The initial concept for Schlegel’s Ferry was to run a game on the same ground in various historical periods, and update the map for each battle. Initially we ran early Indian vs. arquebus-armed settlers, French and Indian Wars, American Revolution, War of 1812, and American Civil War.
The last couple of years, Eric has run a series of games with a holiday theme, from St. Valentine’s Day to Christmas. Using Blood and Swash, these games are always a crowd pleaser.
Zeb Cook and I ran a Winter War 1939 with Combat Patrol(TM): World War II and Zeb’s Winter War supplement. The Russian objective was to advance up the road, capture some supplies, and hold open the road for later extraction.
The Russians were forced to advance across open ground. Initially they only suspected the locations of the Finns, but they soon were taking withering fire. The Russians received some very bad morale results. While they inflicted some damage on the Finns, a combination of Finn good shooting and Russian poor shooting mad the game a one-sided affair.
Despite the one-sided outcome, I think the players still had a good time.